![]() It’s a touch disappointing, but hardly a deal breaker when the art style nails the look and feel of the Portal universe in a pleasing fashion. ![]() It doesn’t seem to run at 4K, or at least some of the art assets like the silhouetted Portal characters haven’t been pushed to that resolution, but then there’s also some noticeable screen tearing when panning around the level with the camera. The game looks pretty great and feels at home on smartphone and tablet – an iPhone 8 and an iPad Mini 2 respectively – but it doesn’t seem to make good use of the PlayStation 4 Pro’s extra power. As stresses are applied, the elements closest to breaking start to glow red, indicating where you might need to shore things up and strengthen. Before sending trucks across, you can switch to a test mode that simply applies physics to the world to check that your structures can support their own weight. On phone or tablet it’s tapping and holding to interact with the joints of your construction, while on PS4 it’s sticks and buttons and a healthy dose of snapping to interactive points. While the game counts how much you’ve been spending and suggests that you want to keep this as low as possible, there’s no pay off to this, no incentive not to over-engineer your bridge.Ĭonstructing is relatively straightforward, regardless of your platform. This unlocks the next level, but if you want to prove your mastery, you can send a convoy of vehicles through and cross your fingers that your design holds up. All you need to do it get one truck from start to finish, meaning that your shonky construction can collapse as it drives over and still get to the exit. Some of the scenarios are really quite tricky, with paths that criss-cross back and forth, requiring you to trigger buttons and doors, dispatch turrets and more, so it’s understandable that the game keeps the passing grade quite low. At it’s most complex, you’re building ramps, having to stave off collapse as a convoy of cars hit a particular spot, and use elements of trial and error to find the best structure. At its simplest, you need to build a basic bridge between two fixed points, positioning struts in a manner that creates a self supporting bridge and lets little cars head safely across to get from A to B. There were the levels and seemingly canonical story in LEGO Dimensions as the most notable example, but now she’s back for more fun with portals and poorly constructed bridges.īridge Constructor Portal is exactly what it says on the tin: it’s Bridge Constructor mixed with Portal. While there’s no sign of a third mainline Portal game, her influence has occasionally spread outside of Valve’s internal studios. Sure, there’s the odd bad apple intent on spoiling her experiments, but she can always try and try again to get those results. GLaDOS’ style of personnel management might be mean spirited, but it gets the job done… most of the time.
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